The task with the image above was to creative something that would fit into the art style of Team Fortress 2, Which I believe I pulled off not only modelling wise but also texturing wise, I received a lot of positive criticisms when I put it up to see on the Steam Workshop.
Wednesday, 6 May 2015
Misc Modelling & Texturing
This is personal work that I have done to improve on my modelling skills as well as texturing
Final Piece
This is my final piece, due to my character being a bounty hunter I thought the best way to show that would be having her somehow trying to capture the Alien who is the target, So I thought a typical Sniper like scene in the middle of a city would be a good setting to use.
Character Blue Prints
These are the Blueprints for my 3 Characters the first being the Alien, the second the Hero and the third the Sidekick, They are painted in simple colours to show their colour pallet.
Level Progress #7
For the Finishing touches to the offices I made quite a few small props and placed them around just to give the room a more realistic look and add some variation to them, I also created a PC and mouse and keyboard for the desks.
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