Wednesday, 3 December 2014

Project 2 - Ship Modelling

Progress of modelling the ship, Currently sitting at quite a high-poly count due to the missiles and vents, I plan to use a normal map get the effect I want and get rid of the polys.





Project 2 - Vehicle Design

For this project the aim is to come up with a concept of a vehicle, So I decided to look into Space Ships and began by researching a lot of different designs and types, then created a set of Thumbnails, with the bottom one being what I wanted to take further.


Finished Environment

I made significant lighting changes and rendered via V-Ray










Wednesday, 15 October 2014

Prison Assets


This week I have been creating various assets for my Environment using 3DS Max and then baking out an Ambient Occlusion map and then manipulating it via Photoshop.